Let’s Play – Star Wars: Republic Commando
Star Wars: Republic Commando is often mentioned as a game that never received the sequel it deserved. But, perhaps, it’s not played often enough for people to understand, “Oh, right, it’s not that fantastic anyway.”
For one, it’s a short game. It took me three sessions to complete it and that’s mainly due to the fact that I’m no good at games. Also, as is often the case, I thought I had less time left, and by the time I realized that wasn’t the case, I was too close to the actual end to quit.
It’s short because there isn’t a lot of variety. Enemies repeat so often that you forget in you’re in a diverse galaxy like Star Wars. There’s a total of three campaign maps, which don’t have that much to look at as you go along. The middle chapter is on a enemy ship and the corridors all start to look the same. There’s enough mechanics in the combat and travel to keep things interesting, but it’s not a deep game in terms of assets.
I’ve been reading a lot of retroactive reviews with people commenting that this is a very Star Wars-ian video game, that benefits from having little to do with Star Wars in general. I’d disagree with them, as I found the lack of connection to films to exemplify the mediocre shooter. Combat-wise, it’s solid. But, again, the lack of variety kept me from getting fully engaged. It’s also surprisingly difficult, which is a positive or negative depending on who’s playing. For myself, I’m not great at shooters anymore, but this came across as cheap a few times. Those Geonosians with laser staffs are terrible and ruin any level.
Also, the heck is up with all the teases? How is General Grievous not the final confrontation in this game? The whole last campaign is sightings of the guy and mentions that he’s on his way and the last moments are just blasting a ship with a turret. Anti-climatic almost seems too kind. The game just ends, with a cliffhanger that comes across more as if the developers just ran out of time. I don’t know what that story is, but there’s not much of one in the game.
While streaming, I did meet some people that like this game or just wanted to talk about Star Wars, but not as many as I thought. It seems like this title has a decent reputation but, even with The Last Jedi out, I was the only one streaming this game. I suppose most people were sticking with Battlefront or Knights of the Old Republic. Strange, because this game always shows up on “Best Star Wars Game” lists.
I should say, on the positive side of things, this game does have likable personalities in it’s Commandos. Each of the squad members that make up the team are limited in depth, but have lines of dialog and skills that keep them interesting. Even the leader, the character you play as in the game, has enough personality to want to stick with him for awhile. Just, maybe not the whole game.
Posted on December 27, 2017, in let's play, reviews, twitch, video games and tagged attack of the clones, blind run, clone troopers, clone wars, fps, let's play, republic commando, star wars, star wars shooter, star wars video game, streamer, streaming, twitch. Bookmark the permalink. Leave a comment.